I've already sent a Bug Report through WHDLoad. I don't have an A1200, but the 2 beasts should remain pretty close to "running" same, the only thing missing are Fast RAM and PPC, zer020/zer040/060 differences. This is all from my A4000 understanding, and WinUAE A4000 + CSPPC install. Then the game, from ADOS should have all the Menu sounds active AND the game won't have the odd beep.but you will notice some slight *pauses* in game play, which keep everything running smooth (game play/audio.). If you run the game from the WHDLoad install (CD32) directory from ADOS, you might need to use Tude to Reset MMU and disable Cache. Which makes sense, since they're close enough from a User level. I renamed the A1200 Kick (as called by the Slave) so the A4000 kick would be called, but that didn't change anything. If you leave the memory priorities alone, then the Beeps in the menus remain, but the *odd beep* in the game is there. As an example, CyberStormPPC's 128MB to less than what's on the Motherboard then the "odd beep" is gone in the game, but the Beeps in the menus before the games are also gone. If you use SysInspector ( ) or some program to change the priority of RAM installed. If something didn't function correctly, I made a backup but didn't keep using it. However, I've been very diligent to keep stuff in very good functioning form. My A4000 is not a simple installation of 3.5 because I'm considered a Power User of the time. It also happens with my Amiga 4000 with a CyberStormPPC/060 128MB, BigRamPlus, and 16MB on Motherboard. Ahhhh!! Found this thread while seeking a fix.
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